It had a lot of the sort of gray of the original game where nothing is right and wrong - I really like that a lot. It really captured the spirit of Deus Ex I mean the moment I booted the game up it sounded like Deus Ex, and they understood the importance of how the game sounded. He continued, "And I'm not just saying that. "Just on an intellectual level, I thought it was fascinating that they did some stuff that just drove me nuts" ![]() ![]() It was one of the few games I finished, and I know the guys on the team and I know how dedicated they were and how respectful of the original they were their hearts were in the right place and they did a wonderful job." Speaking to GamesIndustry International in a wide-ranging interview at GDC, Spector remarked, "You know I've tried to stay out of that discussion since the game came out. So how does the Ion Storm founder and original Deus Ex designer, Warren Spector, feel about this newest installment? Ultimately, Spector felt it really "captured the spirit" of Deus Ex, but he was frustrated with some aspects too. ![]() Eidos Montreal's Deus Ex: Human Revolution had a lot to live up to after all, the original Deus Ex has often been labeled among the best PC titles of all time for its polished gameplay and narrative.
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